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RHTM
Posted: Sat 14:59, 07 Apr 2007
Post subject: [7.6][c++] Niekonczace sie bolty - wersja z config.lua
w game.cpp znalesc trzeba
Code:
if(damagetype != FIGHT_MELEE && player) {
player->removeDistItem();
}
i zamienic na
Code:
if(damagetype != FIGHT_MELEE && player && g_config.getGlobalString("bolts") == "yes") {
player->removeDistItem();
}
w config.lua dodac
Code:
--bolty maja sie konczyc? (yes/no)
bolts = "no"
Kod by Palladineq
fora.pl
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